✦ The journal

Notes from the work.

Brand systems, interface craft, regulated commerce, and the unglamorous parts of a project that never make it into a case study.

Craft

The Rescue Nobody Sees: Cleaning Up 131,000 Database Rows Without Taking the Store Down

Not every piece of creative work looks creative. Some of it looks like a database table with a quarter of a million…

4 min read
Building Eldritch Exchange: Why a Studio Is a Point of View, Not a Service List
Studio

Building Eldritch Exchange: Why a Studio Is a Point of View, Not a Service List

Plenty of designers describe what they do with a list of services. UX, branding, web design, illustration, front-end. I can produce that…

4 min read
Regulated

Badass but Compliant: Designing Brand Language for a Firearms-Adjacent Platform

You can build a bold brand or you can build a compliant one. A lot of people treat those as opposite ends…

4 min read
Brand

Heritage as the Spine, Not the Wallpaper: Modernizing a Legacy Brand

Every legacy brand hits the same tension when it decides to modernize. Lean too hard into the heritage and you look like…

3 min read
Brand

Every Drop Hits Once, Then It’s Gone: Building ManCave’s Drop-Based Brand

Most engagement problems get solved with more. More posts, more promos, more reminders to buy. I’ve come to believe that’s usually backwards.…

4 min read
UX

Making Precision Tangible: An Interactive Homepage for a Precision Brand

Some products sell themselves the second you hold them. Pick up a well-made riflescope and you understand it immediately: the weight, the…

5 min read
Brand

One Brand, Five Voices: The Voice System Behind ManCave

Most brands think they have a voice problem. Usually what they actually have is a repetition problem. They land on one tone,…

5 min read
Craft

The Invisible Craft: Keeping a Premium Brand Premium After Launch

A premium digital experience isn’t a thing you finish. It’s a standard you maintain. That idea sits at the center of how…

3 min read
Systems

Designing an E-Commerce Store as One System: The XF Nutrition Build

When I design an online store, I’m not really designing pages. I’m designing a system that happens to show up as pages.…

4 min read
Compliance as a Design Input, Not a Creativity Killer
Regulated

Compliance as a Design Input, Not a Creativity Killer

Say the word compliance in a room full of creatives and watch the energy drop. It’s treated as the place where good…

4 min read
Conversion

Sell the Goal, Not the SKU: Designing XF Nutrition’s Goals-Based Discovery

Walk a first-time buyer into a supplement catalog and watch what happens. Rows of tubs, unfamiliar names, overlapping claims, and a quiet,…

3 min read
Custom Visuals vs Stock: How to Know When Bespoke Is Worth It
Craft

Custom Visuals vs Stock: How to Know When Bespoke Is Worth It

Stock imagery is one of the great time-savers in design, and also one of the quietest ways a brand undercuts itself. I’ve…

4 min read
Design Systems Let a Business Grow Without Reinventing Every Page
Systems

Design Systems Let a Business Grow Without Reinventing Every Page

Here’s a pattern I’ve watched play out more times than I can count. A brand launches looking sharp. Six months later the…

4 min read
Designing Trust: Why Structure Earns It and Adjectives Don’t
Conversion

Designing Trust: Why Structure Earns It and Adjectives Don’t

Every brand wants to be trusted, and most of them try to get there by saying so. Trusted. Secure. Reliable. Industry-leading. Those…

3 min read
How I Use ChatGPT as a Creative Thought Partner, Not a Decision-Maker
Process

How I Use ChatGPT as a Creative Thought Partner, Not a Decision-Maker

I use AI in my creative process every day, and I’m not shy about it. What I want to be precise about…

3 min read
Mobile Isn’t a Shrink-Down: Designing the Phone Experience on Purpose
UX

Mobile Isn’t a Shrink-Down: Designing the Phone Experience on Purpose

There’s a version of responsive design that treats the phone as an afterthought. Design the desktop site, then squeeze it down until…

3 min read
My Creative Process: Simplify Before You Decorate
Process

My Creative Process: Simplify Before You Decorate

People sometimes assume a creative director’s process starts with a burst of visual inspiration, a moodboard, a color palette, a big aesthetic…

4 min read
Navigation Is Invisible When It’s Right: Lessons from Deep Catalogs
UX

Navigation Is Invisible When It’s Right: Lessons from Deep Catalogs

Nobody ever emails a company to praise its navigation. When a menu works, it disappears, and visitors move through a site so…

4 min read
Knowing When to Preserve an Approved Design and When to Rebuild Around It
Process

Knowing When to Preserve an Approved Design and When to Rebuild Around It

One of the least-discussed skills in creative direction is knowing when to leave a design alone and when to tear into the…

4 min read
Familiar or Fatiguing? The Line Between Useful Repetition and Visual Monotony
Craft

Familiar or Fatiguing? The Line Between Useful Repetition and Visual Monotony

Repetition is one of the most powerful tools in design and one of the easiest to misuse. Repeat the right things and…

3 min read
Simplification Is Strategic Work, Not the Absence of Work
Craft

Simplification Is Strategic Work, Not the Absence of Work

There’s a persistent misconception that simplifying a design is the easy part. Adding is the real work, the thinking goes, and taking…

4 min read
When a Small Design Change Reveals a Much Bigger Problem
Systems

When a Small Design Change Reveals a Much Bigger Problem

Some of the most important work I’ve done started as a tiny request. Move this. Remove that. Tweak this one section. And…

4 min read
Tactical Design Doesn’t Mean Camouflage
Brand

Tactical Design Doesn’t Mean Camouflage

There’s a look that a lot of people reach for the second they hear “firearms brand” or “tactical.” Camo texture in the…

5 min read
The Unglamorous Work: Why I Care About the Details Nobody Notices
Craft

The Unglamorous Work: Why I Care About the Details Nobody Notices

If you only saw the portfolio version of my work, you’d think design is all hero images and bold brand systems. A…

3 min read
Visual Hierarchy Is a Conversion Tool, Not a Styling Choice
Conversion

Visual Hierarchy Is a Conversion Tool, Not a Styling Choice

Ask most people what makes a page convert and they’ll point at the obvious levers: the headline, the offer, the button color,…

4 min read
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